In the galaxy of SWURPG, survival often comes down to what you carry. From blasters and vibroblades to datapads, armor, and Medpacs, your equipment defines your tactical options, survivability, and resourcefulness. The gear you wield isn't just about flavor — it's about function.
Equipment in SWURPG is categorized by rarity. This affects how available it is, how expensive it becomes, and whether you can easily find it in typical markets or need to dig through underworld contacts.
Standard Medpac
in any colony or starport clinic. But a Level IV Medpac
is Rare — likely only found in a top-tier military base or from a covert supplier on Nar Shaddaa.
Each character has a limit to how much they can carry before becoming encumbered. Carrying too much gear can slow you down and limit your actions during combat or exploration.
To calculate how much your character can carry:
Carrying Capacity (kg) = (Strength score)2 × 0.5 × Size Multiplier
Size | Multiplier | Size | Multiplier |
---|---|---|---|
Fine | 0.01 | Large | 2 |
Diminutive | 0.25 | Huge | 5 |
Tiny | 0.5 | Gargantuan | 10 |
Small | 0.75 | Colossal | 20 |
Medium | 1 |
Game Masters may ignore encumbrance for simplicity or apply it strictly in survival-based missions.
Ready to gear up? Explore the main categories of equipment in SWURPG: