Start by choosing a Class at level 1 to define your core identity and role in the party. At level 3, you select a Subclass that sharpens your playstyle — from Jedi Guardians and Scoundrel Smugglers to Force Mystics and Tactical Officers.
This page gives a quick overview of every Class and its Subclasses, with short descriptions and direct links to their full rules pages.
Force-sensitive guardians who begin as Padawans at levels 1–2, then specialize into distinct Jedi paths at level 3.
Frontline duelists and protectors who dominate close combat and shield their allies.
Covert operatives who blend stealth, investigation, and tech-savvy Force use.
Healers, diplomats, and sages who wield the Force through insight, protection, and subtle influence.
Frontier scouts who master mobility, survival, and battlefield control in harsh environments.
Unaligned Force users who never trained as Jedi, relying on instinct, personal philosophy, and raw connection to the Force.
Force-infused warriors who channel kinetic power and resilience into direct combat.
Contemplative adepts who focus on perception, manipulation, and supportive applications of the Force.
Disciplined combatants of armies, security forces, and mercenary crews, built for front-line conflict and tactical firepower.
Heavily trained frontliners who soak damage, hold the line, and keep enemies locked down.
Tactical shock troops who excel at short-to-medium range engagements and coordinated strikes.
Long-range specialists who dominate from cover with precision fire and battlefield awareness.
Rogues, spies, smugglers, and criminals who live by their wits, charm, and a well-timed blaster shot.
Silent killers who rely on stealth, positioning, and devastating opening strikes.
Relentless trackers and enforcers who capture or eliminate their marks across the galaxy.
Bold raiders and smugglers who thrive on audacity, dirty tricks, and lucrative heists.
Gunslingers and hotshot pilots who specialize in evasive maneuvers, quick deals, and risky runs.
Engineers, slicers, and tinkerers who bend technology to their will, keeping ships flying and systems under control.
Commanders, tacticians, and diplomats who shape the battlefield and the galaxy through strategy, presence, and influence.