In SWURPG (Star Wars Universe Roleplaying Game), your Class is the backbone of your character. It defines how you fight, how you contribute to the team, and how you grow from level 1 onward in a galaxy far, far away. Your Class sets your hit points, proficiencies, signature traits, and overall battlefield role.
At level 1, you choose a base Class such as Jedi, Soldier, Scoundrel, Tech Specialist, Force Adept, or Leader. Each one captures a classic Star Wars fantasyβfrom lightsaber-wielding guardians and grizzled front-line troopers to fast-talking smugglers, droid-savvy tinkerers, unaligned Force users, and charismatic commanders.
At level 3, you specialize into a Subclass that sharpens your playstyle even further. A Jedi might become a Guardian, Sentinel, Consular, or Pathfinder; a Soldier can choose Vanguard, Commando, or Marksman; a Scoundrel can lean into the Smuggler, Assassin, Bounty Hunter, or Pirate archetype. Each subclass adds new traits, tactical options, and role-defining abilities designed for cinematic Star Wars storytelling and tactical combat.
Use this page as your central hub for SWURPG classes and subclasses. Each entry includes a short description and a link to a full rules page where you can see hit dice, proficiencies, traits by level, and build advice. For help building a character from scratch, see the Character Creation guide and the Species index.
Force-sensitive guardians who begin as Padawans at levels 1β2, then specialize into distinct Jedi paths at level 3.
Frontline duelists and protectors who dominate close combat and shield their allies.
Covert operatives who blend stealth, investigation, and tech-savvy Force use.
Healers, diplomats, and sages who wield the Force through insight, protection, and subtle influence.
Frontier scouts who master mobility, survival, and battlefield control in harsh environments.
Unaligned Force users who never trained as Jedi, relying on instinct, personal philosophy, and raw connection to the Force.
Force-infused warriors who channel kinetic power and resilience into direct combat.
Contemplative adepts who focus on perception, manipulation, and supportive applications of the Force.
Disciplined combatants of armies, security forces, and mercenary crews, built for front-line conflict and tactical firepower.
Heavily trained frontliners who soak damage, hold the line, and keep enemies locked down.
Tactical shock troops who excel at short-to-medium range engagements and coordinated strikes.
Long-range specialists who dominate from cover with precision fire and battlefield awareness.
Rogues, spies, smugglers, and criminals who live by their wits, charm, and a well-timed blaster shot.
Silent killers who rely on stealth, positioning, and devastating opening strikes.
Relentless trackers and enforcers who capture or eliminate their marks across the galaxy.
Bold raiders and smugglers who thrive on audacity, dirty tricks, and lucrative heists.
Gunslingers and hotshot pilots who specialize in evasive maneuvers, quick deals, and risky runs.
Engineers, slicers, and tinkerers who bend technology to their will, keeping ships flying and systems under control.
Commanders, tacticians, and diplomats who shape the battlefield and the galaxy through strategy, presence, and influence.
Masters of negotiation, politics, and soft power who resolve conflicts and sway entire factions.
Battlefield commanders who coordinate allies, direct fire, and turn strategy into victory.
Looking for the bigger picture? Visit the Core Rules hub for combat, Force powers, equipment, and more, or jump straight into creating a SWURPG character online using these classes and subclasses.