Whether you're crafting a Jedi Knight, a cunning Smuggler, or a fearless Wookiee brawler, follow these steps to build your character in SWURPG. This guide walks you through the essential steps β from choosing your species to rolling credits.
Download the official SWURPG Character Sheet to track your choices as you build your character. Then follow the below steps.
Download the Character Sheet (PDF)
Want to build your character step by step with guidance at each stage? Try the interactive SWURPG Character Builder β it's the fastest way to create a complete, ready-to-play hero!
Looking to jump right into the action? You can also download pre-made characters from our Resources section to get started quickly.
If you're going manual, follow the below steps:
1. Choose a species: Your species determines your species' specific starting traits, size, speed, and ability score modifiers, if relevant for your species.
β€ Visit the Species Page.
2. Roll for ability scores: Roll 4d6, drop the lowest, and sum the rest for each ability. Then apply your species ability modifiers.
β€ Learn more at Ability Scores.
3. Choose a class: This defines your combat role, hit points, different proficiencies like skills and weapons, class specific traits and starting credits.
β€ Explore options at the Classes Page.
4. Give your character a name.
5. Record physical traits: Write down your characterβs sex, age, height, and weight.
6. Languages: You know the languages listed in your species. You may add extra languages equal to your INT modifier (if positive).
β€ Full list at SWSE Language List βοΈ.
7. Level & Proficiency Bonus: Your starting level is 1, and your proficiency bonus is +2.
β€ Reference: Proficiency Bonus Rules.
8. Determine starting HP: Roll your class hit die and add CON modifier (and any racial bonuses). Or use max HP for level 1 β GM's discretion.
9. Calculate initiative: Add your Dexterity modifier and proficiency bonus.
β€ See: Initiative Rules.
10. Mark down skill proficiencies and skill expertise: Each class gains specific skill proficiencies. Then select a number of skills to gain Expertise, as allowed by your class' number of expertise points.
12. Write down your starting traits: Based on your species and class. These grant your core identity, strengths, and unique abilities.
13. Force powers: If your species or class grants Force powers at level 1, choose your starting Force powers accordingly.
β€ View: Force Powers.
14. Create a portrait and backstory (optional but encouraged): Flesh out your character with a personal history and a visual portrait. Use tools like ChatGPT or AI art generators for help.
15. Starting credits: Roll the credits die listed in your class entry (e.g., 1d4 Γ 100 for Jedi Guardian) to determine your starting wealth. Record it in the Credits section right below the equipment section.
16. Calculate your carrying capacity: Based on your Strength score, determine how much your character can carry and record it at the bottom of the equipment section.
β€ See: Carrying Capacity Rules.
Ready to begin? Your character sheet is now complete! Bring them to life in your next mission β and may the Force be with you.