Star Wars Universe Roleplaying Game

The Next Generation of Star Wars Tabletop Adventure

    Scout Trooper

    Scout Trooper enemy for SWURPG Scout troopers serve as the Empire’s eyes and ears on the ground, trained to operate ahead of the main force as advanced scouts, patrol riders, and forward observers. Outfitted with lighter armor and compact blaster carbines, they trade durability for speed, agility, and stealth, making them ideal for ambushes, recon missions, and hit-and-run engagements. Scout troopers are commonly deployed on speeder bikes to sweep forests, deserts, or city outskirts for rebel activity, reporting enemy movements back to Imperial commanders. In SWURPG, they excel at flanking the party, spotting hidden characters, and harassing heroes from range before falling back to safer positions. Used well, a pair of scout troopers can turn otherwise straightforward encounters into tense cat-and-mouse chases across rough terrain.

    In SWURPG, Scout Trooper units should be used in ways that highlight their role in the Imperial war machine. Consider how they enter the scene, what they are protecting, and how they react when the heroes disrupt their orders. They are most effective when placed in appropriate terrain, backed by officers or specialists, and used to create cinematic moments that feel true to the Star Wars universe.

    Recommended Level Range: 2-5  |  Difficulty Rating (DR): 0.5

    Scout Trooper Stat Block (SWURPG)

    Scout Trooper

    Difficulty Rating (DR): 0.5
    Type (Size): Humanoid (Medium)

    Initiative: +4
    AC: 14 (Scout Armor)
    HP: 9 (2d8)
    Speed: 30 ft.

    Attributes:
    STR 10 (+0), DEX 14 (+2), CON 10 (+0), INT 10 (+0), WIS 10 (+0), CHA 9 (-1)

    Saves: DEX +4, WIS +2

    Skills: Stealth +4, Perception +2, Survival +2

    Languages: Basic

    Equipment: Scout Armor, Blaster Carbine, Utility Belt, Medpac I

    Traits:
    Recon Specialist. The scout trooper has Advantage on Perception checks that rely on sight and on Survival checks made to track creatures or vehicles.

    Actions:
    Blaster Carbine (Ranged Weapon Attack) : +4 to hit, range/reach 60 ft, one target. Hit: 9 (2d8) energy damage
    Rifle Butt (Melee Weapon Attack) : +2 to hit, range/reach 5 ft, one target. Hit: 2 (1d4) kinetic damage

    Scout Trooper in Play

    Scout troopers shine in encounters that reward movement, positioning, and scouting. They are not designed to stand in a firing line and trade shots like regular stormtroopers. Instead, they harass the heroes from range, relay information, and set up ambushes for heavier Imperial forces. Use their Stealth and Survival bonuses to let them shadow the party, track vehicles, and choose when and where to engage.

    Whenever possible, put scout troopers on speeder bikes, elevated walkways, forest trails, or rooftops. Let them fire a few probing shots, then withdraw to a better position, forcing the heroes to pursue or find cover. Scouts can also serve as the eyes of the Empire’s command structure: if the party leaves survivors, those troopers report back, tightening Imperial security in future sessions and making the galaxy feel reactive and dangerous.

    Adventure Hooks Featuring Scout Trooper

    To explore more Imperial enemies, return to the Imperial Forces index and expand your roster with additional troopers, specialists, and leaders.