Ability Scores represent a characterβs core strengths and weaknesses. They define how strong, smart, quick, or charismatic your character is β and influence nearly everything they do in SWURPG.
To generate your starting Ability Scores:
You may also use the Standard Array or Point Buy method instead. Rolling introduces fun randomness, while the others offer more control.
Once you have your base Ability Scores, apply your speciesβ bonuses. Some species grant fixed bonuses (e.g., +2 Dexterity), others allow flexible distribution (e.g., +1 to any ability).
These reflect biological and cultural traits unique to each race in the Star Wars galaxy.
Each score has a corresponding modifier, which you add to rolls for attacks, skills, saves, and more:
Even a single point can mean the difference between success and failure in a key moment.
Your Proficiency Bonus reflects your overall level of training and experience. You add it to rolls for:
It increases with level automatically: