Jedi Consular
The Jedi Consular is the calm center of the storm. Where other Jedi stride into battle with blades blazing, Consulars shape the flow of events through wisdom, diplomacy, and precise use of the Force. In SWURPG, this subclass emphasizes healing, protection, control, and nonviolent solutions, allowing you to guide your group through crises with insight rather than pure aggression.
Consulars are not pacifists by default, but they prioritize de-escalation and preservation of life whenever possible. They are the Jedi most likely to negotiate with enemies, stabilize wounded allies, and sense hidden motives in tense negotiations. When combat is unavoidable, a Consular can shield allies, debilitate foes, and subtly alter the battlefield so that others can finish the fight on favorable terms.
This subclass works especially well in campaigns rich with politics, spiritual questions, and moral complexity. In High Republic or late Republic stories, a Jedi Consular might serve as an advisor to planetary leaders, a negotiator between rival factions, or a healer on the front lines of a developing conflict. In Imperial-era or post–Order 66 games, a Consular may operate from the shadows, tending to hidden communities, training future heroes, or quietly undermining oppressive regimes through careful alliances and covert assistance.
At the table, a Jedi Consular rewards players who enjoy reading the room, thinking a few steps ahead, and investing in allies’ success. You will often be the one asking questions, making Insight or Persuasion checks, and deciding when to spend Force resources on healing, buffs, or mental influence. You can still draw your lightsaber when needed, but your greatest impact often comes from choosing the right words or power at the right time.
Examples from Star Wars lore: Figures such as Yoda, Shaak Ti, Luminara Unduli, and other council-focused Jedi emphasize the Consular ideal — deeply attuned to the Force, concerned with the big picture, and more likely to be found leading meditation, negotiations, or strategic planning than spearheading every assault personally.
