Star Wars Universe Roleplaying Game

The Next Generation of Star Wars Tabletop Adventure

    Gran

    Gran are a three-eyed, community-focused Species native to the agricultural world of Kinyen. Longtime members of galactic society, they have established peaceful colonies across multiple worlds, including Malastare, Hok, and Varkana. Though their expansion sometimes led to conflict—most notoriously the Dug–Gran tensions on Malastare—Gran culture at its core values stability, cooperation, and the well-being of the community over individual ambition.

    Highly social by nature, Gran dislike prolonged solitude and flourish in tightly knit settlements where families and neighbors share land, labor, and responsibility. On Kinyen, farms are arranged to encourage frequent contact between households, reinforcing the idea that no one truly stands alone. Their political and religious traditions, such as the Doellinist faith practiced by many farmers, further emphasize balance, duty, and mutual support.

    Despite their gentle reputation, Gran are no strangers to galactic politics or danger. They have produced Senators, Jedi, podracers, bounty hunters, and criminals. Gran from frontier colonies like Malastare often adopt looser social codes, becoming more individualistic and pragmatic, while those from Kinyen tend to remain more conservative and community-minded. Whether serving as diplomats, scouts, traders, or adventurers, most Gran still carry a deep instinct to look after their allies and maintain harmony where they can.

    Home Planet: Kinyen
    Physical Description: Gran are beige-skinned humanoids with three prominent eyes set on short stalks, granting them exceptional depth perception and motion awareness. Their faces feature goat-like snouts, small horns or nubs along the crown, and large triangular ears. Body shape varies from lean, humanlike proportions to more rotund builds with thicker limbs. Their hands are equally diverse, ranging from six slender digits to broader fingers with suction-cup-like tips. Gran possess two stomachs and a robust physiology that allows them to live for centuries under favorable conditions. Males and females are similar in build, and their expressive faces and posture make their moods easy to read—at least for those who learn to interpret three-eyed body language.

    Average Height: 1.6 meters
    Average Weight: 80 kilograms
    Age of Adulthood: 16 standard years

    Personality & Customs: Gran are talkative, hospitable, and deeply uncomfortable with isolation. They form friendships that often last a lifetime and instinctively prioritize the needs of the group over their own. On Kinyen, social structures are tightly woven, and Gran work hard to prevent the kind of interspecies strife seen on Malastare by limiting outside influence and maintaining clear boundaries between communities. Their strong cooperative instinct makes them natural team players, negotiators, and support-focused leaders. However, their peaceful reputation means others rarely see them as physically intimidating, and they rely more on solidarity and shared purpose than fear. After the Empire’s bombardment of Kinyen, many Gran turned their communal ethic toward resistance, seeking new ways to protect their people and oppose tyranny beyond their home system. Adventuring Gran are often Nobles, Scouts, Scoundrels, or bounty hunters who have taken their sense of responsibility offworld. Colony-born Gran may be more independent or hardened by frontier life, while homeworld Gran typically view adventuring as another way to serve society—even far from Kinyen’s fields.

    Languages: Gran and Basic.

    Example Names: Ainlee Teem, Aks Moe, Ask Aak, Baskol Yeesrim, Cera Vixe, Cruegar, Kea R-Lan, Mawhonic, Nadin Paal, Ree-Yees, Vee Naaq

    Species Stats

    Traits