Kath Hounds are vicious, dog-like predators native to a variety of harsh worlds across the galaxy. Lean and muscular, with powerful jaws and a relentless hunting instinct, they are infamous for attacking in coordinated packs that overwhelm prey through speed and numbers rather than brute force alone.
Unlike many wild beasts, Kath Hounds are unnervingly persistent. Once they identify a target, they stalk from the edges—circling, snapping, and testing defenses until an opening appears. A single hound is dangerous; a pack is deadly, striking from multiple angles and dragging down even well-armed opponents.
Kath Hounds are often found near ruins, old battlefields, or areas saturated with lingering fear and violence. Some cultures believe they are drawn to suffering itself, while others claim they can sense weakness in the Force. Whether superstition or truth, experienced travelers treat the distant howl of a Kath Hound pack as a warning to move quickly—or prepare to fight.
Wildlife encounters in SWURPG hit different than firefights. Kath Hound doesn’t “hold ground” or “follow orders” — it follows instinct: territory, hunger, fear, or protection of a nest. Run it like a living threat: ambush angles, terrain advantage, and a clear “what it wants” that drives its choices every round.
Recommended Level Range: 2–3 | Difficulty Rating (DR): 1
Difficulty Rating (DR): 1
Type (Size): Beast (Medium)
Initiative: +4
AC: 14 (Thick Hide (natural armor))
HP: 20 (3d8+6)
Speed: 40 ft.
Attributes:
STR 14 (+2), DEX 14 (+2), CON 14 (+2), INT 3 (-4), WIS 12 (+1), CHA 6 (-2)
Saves: DEX +4, CON +4
Skills: Perception +4, Stealth +4
Traits:
Pack Tactics. The Kath Hound has advantage on attack rolls against a creature if at least one of the Kath Hound’s allies is within 5 feet of the target and the ally isn’t incapacitated.
Keen Senses. The Kath Hound has advantage on Perception checks that rely on smell or hearing.
Actions:
Bite
(Melee Weapon Attack)
: +4 to hit,
range/reach 5 ft,
one target.
Hit: 7 (1d8+2) kinetic damage.
Kath Hounds fight as coordinated hunters. They attempt to surround targets, using speed and Pack Tactics to overwhelm isolated enemies. One hound engages from the front while others dart in from the sides, forcing the party to split attention and break formation.
They focus on wounded or lightly armored prey, retreating briefly if met with overwhelming force before re-engaging from a different angle. Kath Hounds do not fight to the death unless cornered or defending a den, but a pack driven by hunger or territorial aggression may pursue intruders far longer than expected.
To explore more creatures, return to the Creatures & Wildlife index and expand your roster with additional predators, pests, pack hunters, and megafauna.