Star Wars Universe Roleplaying Game

The Next Generation of Star Wars Tabletop Adventure

    Stormtrooper Sergeant

    Stormtrooper Sergeant enemy for SWURPG Stormtrooper sergeants are veteran soldiers elevated from the ranks to command individual squads and small detachments in the field. Marked by rank pauldrons and a louder voice than their peers, sergeants enforce discipline through intimidation, harsh drills, and the ever-present threat of punishment. On the battlefield, they coordinate focused blaster volleys, reposition their troops around cover, and react quickly to flanking maneuvers or unexpected threats. In SWURPG encounters, a sergeant turns a handful of ordinary stormtroopers into a much more coordinated and dangerous unit, rewarding Game Masters who think tactically about positioning and line of sight. Taking out the sergeant early can dramatically weaken an Imperial squad, while leaving them in play escalates even a routine firefight into a serious challenge for low- to mid-level heroes.

    In SWURPG, Stormtrooper Sergeant units should be used in ways that highlight their role in the Imperial war machine. Consider how they enter the scene, what they are protecting, and how they react when the heroes disrupt their orders. They are most effective when placed in appropriate terrain, backed by officers or specialists, and used to create cinematic moments that feel true to the Star Wars universe.

    Recommended Level Range: 3-6  |  Difficulty Rating (DR): 1

    Stormtrooper Sergeant Stat Block (SWURPG)

    Stormtrooper Sergeant

    Difficulty Rating (DR): 1
    Type (Size): Humanoid (Medium)

    Initiative: +3
    AC: 15 (Stormtrooper Armor)
    HP: 22 (4d8+4)
    Speed: 30 ft.

    Attributes:
    STR 12 (+1), DEX 12 (+1), CON 14 (+2), INT 11 (+0), WIS 10 (+0), CHA 11 (+0)

    Saves: DEX +3, WIS +2

    Skills: Athletics +3, Intimidation +3, Perception +2

    Languages: Basic

    Equipment: Stormtrooper Armor, Blaster Rifle, Restraint binders, Utility Belt, Medpac I, Frag Grenade

    Traits:
    Squad Leader. All allied stormtroopers within 30 feet of the sergeant that can see and hear it gain a +1 bonus to attack rolls with ranged weapons.
    Barked Orders. As a bonus action, the sergeant can choose one allied stormtrooper within 30 feet. That trooper can immediately move up to half its speed without provoking opportunity attacks.

    Actions:
    Blaster Rifle (Ranged Weapon Attack) : +4 to hit, range/reach 80 ft, one target. Hit: 7 (2d6) energy damage
    Rifle Butt (Melee Weapon Attack) : +3 to hit, range/reach 5 ft, one target. Hit: 4 (1d4+1) kinetic damage

    Stormtrooper Sergeant in Play

    A stormtrooper sergeant is the backbone of a small Imperial squad and should almost never appear alone. Their real power lies in how they coordinate nearby troopers, turning a few basic enemies into a focused and dangerous firing line. Use the sergeant to position soldiers behind cover, direct fire onto priority targets, and trigger aggressive pushes or tactical retreats. When the sergeant shouts orders, the battlefield should visibly shift.

    In play, make it clear that the squad’s effectiveness comes from the sergeant’s presence. Have them call out targets, demand tighter formations, and punish hesitation. Heroes who recognize this can choose to snipe or isolate the sergeant, causing the remaining stormtroopers to lose their bonus and fight less effectively. This creates satisfying tactical decisions: do the players burn resources to eliminate the leader early, or weather the increased accuracy of the squad for a few rounds?

    Adventure Hooks Featuring Stormtrooper Sergeant

    To explore more Imperial enemies, return to the Imperial Forces index and expand your roster with additional troopers, specialists, and leaders.