SWURPG
Bothan — playable species portrait for the Star Wars Universe RPG

Bothan

Bothans are a furred, sharp-tongued species from the Mid Rim trade world of Bothawui, renowned across the galaxy as its consummate spies — political animals who treat intelligence-gathering as both a survival skill and a competitive sport, and who built the Bothan Spynet into the most feared information network anyone has ever run.

Home world: Bothawui

Size
Medium
Speed
30 ft
Height
1.5 to 1.6 meters
Weight
50 to 60 kilograms
Adulthood
17 standard years

Traits

Information Network

Bothans cultivate informants in every cantina, court, and corporate hall — the legendary Bothan Spynet keeps tabs on every faction worth knowing. You have Advantage on Investigation checks when gathering rumors, intelligence, contacts, or political knowledge.

Plot Within Plots

Bothan stratagems are layered three deep — when one angle fails, another is already in motion. Once per Long Rest, after rolling but before the GM declares the outcome, you may reroll one failed Deception, Persuasion, or Intimidation check.

Bothan Cunning

Spynet operatives are schooled from youth in galactic political history, syndicate hierarchies, and the games of nations — the principles laid down in the ancient text known as The Way. You gain proficiency in Knowledge: Galactic Lore.

Wrendui (Mood-Fur)

Your fur ripples in response to your emotional state — a phenomenon Bothans call Wrendui. It is well-known across the galaxy that this fur-rippling betrays a Bothan's true feelings to anyone who has learned to read it. Creatures aware of Bothan physiology have Advantage on Insight checks made to read your intentions during delicate negotiations or interrogations.

Lore

Bothans are a furred, sharp-tongued species from the Mid Rim trade world of Bothawui, renowned across the galaxy as its consummate spies — political animals who treat intelligence-gathering as both a survival skill and a competitive sport, and who built the Bothan Spynet into the most feared information network anyone has ever run. "Many Bothans died to bring us this information," Mon Mothma told the Rebel fleet before the assault on the second Death Star, and that single line did more for the species' reputation than any battle ever could.

A Bothan stands a little over a meter and a half, a mammalian humanoid covered head to foot in fine fur that comes in creams, grays, and browns. Faces vary widely across the species, carrying canine, feline, or even equine cast, and both sexes typically grow beards. The fur is the giveaway most species learn to watch for: it ripples and shifts involuntarily with a Bothan's mood, broadcasting subtle reactions that plain speech leaves out. Borsk Fey'lya, the most famous Bothan of the New Republic era, was described as having wide violet eyes and cream fur that rippled with every flicker of feeling he was trying not to show, which made him a constant frustration to allies and a gift to anyone who knew how to read it.

Their homeworld is Bothawui, a cosmopolitan trade world sitting in the Mid Rim at the heart of a cluster of colonies known as Bothan Space. The planet's axis tilts unstably, so its highest latitudes swing through regular ice ages and the far northern and southern plains are left frozen or barren, pushing population and power toward the temperate middle. The colony world of Kothlis served as a secondary hub, and across this whole region the dominant institution was never a military or a throne but the Spynet itself.

What makes Bothans Bothans is their politics, codified in a doctrine called the Bothan Way: put yourself above your comrades, your family above other families, your clan above other clans, and the Bothan race above everyone else, by any means short of outright violence. Clan rivalry is the engine of the entire society, with a Bothan's clan marked in the last part of their name and centuries of assassination, sabotage, and espionage treated as ordinary politics rather than scandal. Control and influence, not wealth or firepower, is how a Bothan keeps score, and the constant mutual suspicion is precisely what forged the Spynet into a network where thousands of agents and informants spy on rivals and one another alike.

The species' defining moment came during the Galactic Civil War. In current canon, Bothan spies gathered the intelligence that confirmed the second Death Star's location and that the Emperor would be aboard, paying for it heavily enough that Mon Mothma's eulogy became one of the saga's most quoted lines. (In Legends, the operation ran deeper, with a Bothan spymaster named Koth Melan feeding the Alliance data lifted from a Coruscant supercomputer.) Fey'lya carried that prestige into the New Republic, where his skill at manipulation made him a power on the Provisional and Inner Councils for decades, an ally and obstacle to Mon Mothma, Leia, and the heroes of the Rebellion in roughly equal measure.

In SWURPG, a Bothan excels as a face, infiltrator, and information broker, though the kit supports other paths just as well. The +2 Dexterity and +1 Charisma with proficiency in Stealth and Deception make them natural rogues and operators, while the -2 Constitution and -1 Strength keep them off the front line where they were never meant to be. Information Network and Plot Within Plots turn the Bothan Way into mechanics, letting you trade favors and dig up leverage the way the Spynet does, Bothan Cunning rewards thinking your way around a problem, and Wrendui (Mood-Fur) leans into that involuntary tell, a fitting double edge for a species that reads everyone while struggling to keep its own fur still.

Physical Description

Bothans are short, furred humanoid mammals — typically 1.5 to 1.6 meters tall — with tapered, pointed ears and slightly elongated faces that blend canine, feline, and equine features depending on lineage. Both males and females commonly grow beards. Their most distinctive feature is the fur covering nearly their entire body, which ripples involuntarily in response to mood — a phenomenon called Wrendui that betrays a Bothan's emotional state to anyone trained to read it. Fur color ranges through browns and creams; eyes are brown, green, or violet.

Though physically unimposing, Bothans are agile, quick, and unusually long-lived for their size — passing through young adulthood in their teens, adulthood from 17 to 45, and remaining vigorous into their eighties or beyond. Bothan dress favors layered, practical attire suited to mountain weather and city espionage alike — concealed pockets, multiple datapads, and unobtrusive cuts that fade into any crowd.

Culture & Personality

Bothans are curious, manipulative, crafty, suspicious, and habitually paranoid — "if you're not working with me, you're working against me" is closer to a folk proverb than a personality trait. They prefer indirect approaches: subtle pressure, careful misdirection, and the patient accumulation of leverage. Direct confrontation strikes most Bothans as both wasteful and rude. But the species is also fiercely loyal once trust is earned, and Bothans regard clan and faction loyalty as virtues equal in weight to personal ambition.

As adventurers, Bothans gravitate toward roles that reward information and influence over brute force: spies, slicers, diplomats, smugglers, nobles, and scoundrels. Their backstabbing reputation is mostly earned, but the same instincts make them exceptional intelligence officers, faction liaisons, and trouble-shooters when a mission needs more than a blaster.

Famous Bothan Characters

Borsk Fey'lyaNew Republic Chief of State (Legends)

The most prominent Bothan in Star Wars lore, Fey'lya climbed from the ranks of the Rebel Alliance to lead the New Republic as its Chief of State. For years he was written as a self-serving schemer whose rivalries with figures like Admiral Ackbar and the Solos fueled much of the New Republic's internal politics. He redeemed that reputation at the very end, dying on Coruscant during the Yuuzhan Vong invasion when he set off a bomb rather than let the capital fall quietly.

Koth MelanBothan Spynet spymaster (Legends)

Melan ran the Bothan Spynet during the Galactic Civil War and is the character Legends tied to the famous 'Many Bothans died' operation. After the Empire executed his father, he handed the Alliance the intelligence trail that led to the second Death Star's plans instead of selling it the way most Bothans would have. He was killed on Kothlis by bounty hunters while decoding the stolen data alongside Luke Skywalker.

Traest Kre'feyNew Republic and Galactic Alliance admiral (Legends)

Kre'fey was a Bothan fleet admiral who commanded New Republic and Galactic Alliance forces through the Yuuzhan Vong War and the Second Galactic Civil War. Unusually for the brass of his day, he actively courted Jedi help, lending his flagship Ralroost to their operations. He was a cousin and frequent political sparring partner of Borsk Fey'lya.

Nek Bwua'tuGalactic Alliance Chief of Naval Operations (Legends)

Bwua'tu rose through the Galactic Alliance fleet to become its Chief of Naval Operations, written as one of the sharpest naval tacticians of his generation. He famously swore an oath of krevi to put the Alliance ahead of his own species, and repeatedly beat the fleet's Thrawn combat simulator despite never having commanded a real battle. He held to that oath even when Bothawui itself went to war against the Alliance.

Asyr Sei'larRogue Squadron pilot (Legends)

Sei'lar was a female Bothan starfighter pilot who flew with Rogue Squadron under the callsign Rogue Eleven. Trained at the Bothan Martial Academy, she resigned alongside the rest of the Rogues to wage the Bacta War against Ysanne Isard. She is also remembered for her relationship with Human pilot Gavin Darklighter, which drew open hostility from Borsk Fey'lya.

Kai HudorraBothan Jedi Master (Legends)

Hudorra was a Bothan Jedi Master and Clone Wars general who survived Order 66 by discarding his lightsaber and going into hiding. He ran a cantina under a false identity for months before a fallen Jedi betrayed him to the Empire. He died at Darth Vader's hand during a failed attempt on the Sith Lord's life, one of the rare Force-sensitive members of his species.

Yaqeel Saav'etuNew Jedi Order Jedi Knight (Legends)

Saav'etu was a female Bothan Jedi Knight of Luke Skywalker's New Jedi Order who wielded an amber-bladed lightsaber. As a child she was among the younglings hidden at the Shelter base in the Maw during the Yuuzhan Vong War, where she became close friends with Jysella Horn. She stands out as one of the few Bothans depicted as Force-sensitive.

Tav Breil'lyaPolitical council-aide (Legends)

Breil'lya served as council-aide to Borsk Fey'lya during the campaign against Grand Admiral Thrawn, appearing across Timothy Zahn's Thrawn trilogy. His recurring task was courting the reclusive Rebel founder Garm Bel Iblis on Fey'lya's behalf. He played the same games of politics and power as other Bothans but with far less subtlety, which was exactly why Fey'lya kept him around as a subordinate rather than a rival.

Laryn Kre'feyAlliance and New Republic admiral (Legends)

Laryn Kre'fey was the most celebrated Bothan military leader of his day, written as a cautionary tale of a commander promoted through politics rather than skill. He planned and led the disastrous First Battle of Borleias over the objections of officers like Wedge Antilles and Admiral Ackbar. His tactical blunders got him killed and cost the Kre'fey family much of its standing.

Peshk Vri'sykRogue Squadron pilot (Legends)

Vri'syk was a male Bothan pilot chosen for Rogue Squadron when Wedge Antilles rebuilt the unit in 6 ABY. His selection was partly political, meant to place a Bothan in the New Republic's flagship squadron after the Spynet's role in the Death Star intelligence. A skilled but inexperienced flyer, he was killed by an ion cannon blast during the First Battle of Borleias.

Frequently Asked Questions

What is a Bothan in Star Wars?

Bothans are a furred, sharp-tongued species from the Mid Rim trade world of Bothawui, renowned across the galaxy as its consummate spies — political animals who treat intelligence-gathering as both a survival skill and a competitive sport, and who built the Bothan Spynet into the most feared information network anyone has ever run. "Many Bothans died to bring us this information," Mon Mothma told the Rebel fleet before the assault on the second Death Star, and that single line did more for the species' reputation than any battle ever could.

What are the Bothan ability score modifiers in SWURPG?

A Bothan character gains -1 Strength, +2 Dexterity, -2 Constitution, and +1 Charisma to their ability scores in SWURPG.

What species traits do Bothan characters have?

Bothan characters have 4 species traits: Information Network, Plot Within Plots, Bothan Cunning, Wrendui (Mood-Fur).

Can I play a Bothan in SWURPG?

Yes — Bothan is a free, fully playable species in SWURPG, a fan-made Star Wars tabletop RPG. Pick it in the browser-based character builder and its ability modifiers and traits apply automatically.

What are some Bothan names?

Example Bothan names include Borsk Fey'lya, Koth Melan, Traest Kre'fey, Asyr Sei'lar, Tav Breil'lya, Kai Hudorra. Generate more original Bothan names with the SWURPG Star Wars name generator.

Who are some famous Bothan characters?

Famous Bothan characters include Borsk Fey'lya, Koth Melan, Traest Kre'fey, Nek Bwua'tu, Asyr Sei'lar, Kai Hudorra, Yaqeel Saav'etu, Tav Breil'lya, Laryn Kre'fey, Peshk Vri'syk.