
Givin
Drusil Bephorin, the Givin cryptographer Luke Skywalker pulled out of Imperial custody in Heir to the Jedi, is the species in miniature: a mind that treats probability analysis and code-breaking the way other people treat breathing, attached to a body that looks like a walking skeleton.
Home world: Yag'Dhul
- Size
- Medium
- Speed
- 30 ft
- Height
- 1.8 to 2.0 meters
- Weight
- 60 to 80 kilograms
- Adulthood
- 16 standard years
Traits
Vacuum-Adapted
Your sealed exoskeleton lets you survive vacuum for up to 24 standard hours without protective gear. You can hold your breath for one hour in any hostile atmosphere — toxic gas, hard radiation, sudden depressurization, the cold of deep space. Environments that would kill most species are merely uncomfortable to you. A Givin can pilot, fight, and converse in open vacuum as easily as in atmosphere.
Sealed Carapace
The same sealed exoskeleton that lets you survive deep space also resists the cold and radiation of it. You have Resistance to Cold damage and Resistance to Radiation damage.
Living Calculator
Your kind calculate hyperspace routes in your heads. You don't need a navi-computer — you are the navi-computer. You gain +2 to Pilot checks.
Lore
Drusil Bephorin, the Givin cryptographer Luke Skywalker pulled out of Imperial custody in Heir to the Jedi, is the species in miniature: a mind that treats probability analysis and code-breaking the way other people treat breathing, attached to a body that looks like a walking skeleton. Givins are the sentient people of Yag'Dhul, and they are the galaxy's reflexive mathematicians — a species whose first reaction to almost any problem, from a hyperspace jump to a polite hello, is to solve it. They were one of the very first aliens the audience ever saw in Star Wars: a pale, sunken-eyed Givin sits among the patrons of the Mos Eisley cantina in A New Hope, easy to miss next to the Wolfman and the Cantina Band.
That cantina face is the whole look. A Givin appears to most species as a living skeleton — a hard, pale-white exoskeleton sheathing the entire body, with deep-set black eyes sunk into a fixed, bony visage and a small mouth that stays sealed at rest. The hands carry four or five fingers, the feet only three toes, and Givins hold their limbs out away from the torso rather than letting them hang, which gives them an unsettling, marionette-like stance. Every external orifice on that shell can seal shut on command. It is not armor for show: the carapace closes the body off completely against sudden depressurization, hard cold, and radiation, and it is the single adaptation that lets a Givin stand on an airless surface and simply keep working.
Yag'Dhul, an Inner Rim world, is the reason that body exists. It is a small, dense planet locked in a gravitational tangle with three large moons whose combined mass comes to roughly seventy percent of the planet's own. The moons orbit one another and the planet around shared centers of gravity, producing tidal forces violent enough to physically drag Yag'Dhul's oceans and atmosphere across the surface — leaving whole regions of the homeworld exposed to raw vacuum on a schedule no casual observer could read. The Givin evolved to survive a planet that periodically tries to suffocate them, and that same brutal arithmetic of shifting seas and air is, by most accounts, what bred their mathematical mind in the first place: you predicted the upheavals, or you died in them.
Out of that grew a culture that runs on equations. Givin society is a mathematocracy, governed by the Body Calculus — a council of the most revered mathematicians on the planet, whose decisions come out of mathematical modeling rather than rhetoric or bloodline. The custom that outsiders remember is "greeting maths": it is polite, on meeting a Givin, to offer an equation for them to solve, and a Givin will read your fluency with numbers the way another species reads a handshake or a bow. The same instinct makes them extraordinary shipwrights. Givin-built hulls are among the sleekest in the Inner Rim, but they ship without navicomputers or full pressurization — a Givin crew calculates its own jumps and only bothers to pressurize the sleeping quarters, so other species who buy these vessels have to retrofit them before they can even fly them safely.
Drusil Bephorin is where all of that becomes a person. A brilliant cryptologist with a specialty in probability analysis, she was held captive by the Galactic Empire — which had seized her family to force her cooperation — until Luke Skywalker and Nakari Kelen broke her out in the months after the Battle of Yavin. Reunited with her family, she repaid the Rebel Alliance with the thing a Givin trades best: intelligence, in the form of cracked Imperial codes, search patterns, and slicing programs. She is the canon proof that a Givin's gift is not a party trick but a strategic asset entire governments will go to war over.
In a SWURPG campaign, a Givin is the player who turns the party's ship into their home ground. The +2 Intelligence (offset by −1 Strength and −1 Charisma — they are cerebral, not strong, and their alien affect lands oddly on most people) plus Knowledge: Sciences training makes them the obvious astrogator, slicer, or ship's engineer, and Living Calculator means they navigate without ever touching a navicomputer. Vacuum-Adapted and Sealed Carapace are the showstoppers: a Givin can board a derelict freighter, walk an asteroid's surface, or survive a hull breach and life-support failure with no EVA gear, resisting the cold and radiation of deep space outright. Lean into the alienness — the skeletal face, the greeting maths, the quiet conviction that a problem the rest of the crew finds terrifying is, properly modeled, just a number.
Physical Description
A Givin looks, to most species, like a living skeleton. Hard pale-white exoskeleton covers the entire body in a sealed shell. The face has deep sunken black eyes set into a fixed skeletal-looking visage; the mouth is small and sealed-shut at rest. Hands have four or five fingers; feet have three toes. Givin carry their limbs held out from the body — not relaxed against the torso the way most humanoids do — and many observers compare their stance to a Twi'lek string-puppet caught between performances.
The sealed body is the species' defining biological feature. Every external orifice can be closed against sudden depressurization or temperature change; the exoskeleton itself provides modest protection against physical harm. The tradeoff is energetic cost — a Givin must eat approximately three times the food a Human of the same mass would consume to maintain the sealed system. Givin have a cultural phobia of exposed skin and will politely avert their gaze when meeting species who display it.
Culture & Personality
Givin are mathematical to the core. They reason in differentials, greet in quadratics, and find non-mathematical small talk genuinely confusing. They are subtly arrogant toward species who cannot survive vacuum — a Givin will not insult an outsider for this, but a slight raised carapace-brow gives them away — with the major historical exception of the Duinuogwuin, with whom they get along. They view ship design as an art form and have strong, occasionally rude opinions about the Mon Calamari aesthetic.
The phobia of exposed skin is real. A Givin in mixed company will subtly position themselves so as not to face uncovered alien flesh, and finds heavily-clothed company more comfortable than swimwear-casual. The 3×-food requirement is also real and shapes Givin travel — they pack rations carefully, and a Givin who runs short of food is in trouble fast (sealed systems can't fast).
For a player, a Givin character offers the chance to play someone whose senses and instincts are tuned to a different scale than the rest of the galaxy. Their casual mathematical perception unlocks plot points other characters miss ("that orbit isn't decaying naturally — someone is steering this station"). Their vacuum tolerance turns the party's ship into a battlefield where they have a permanent positional advantage. The skeletal appearance, the food cost, and the social arrogance create real friction at the table — Givin characters are best played with their alienness leaning into the foreground.
Frequently Asked Questions
What is a Givin in Star Wars?
Drusil Bephorin, the Givin cryptographer Luke Skywalker pulled out of Imperial custody in Heir to the Jedi, is the species in miniature: a mind that treats probability analysis and code-breaking the way other people treat breathing, attached to a body that looks like a walking skeleton. Givins are the sentient people of Yag'Dhul, and they are the galaxy's reflexive mathematicians — a species whose first reaction to almost any problem, from a hyperspace jump to a polite hello, is to solve it. They were one of the very first aliens the audience ever saw in Star Wars: a pale, sunken-eyed Givin sits among the patrons of the Mos Eisley cantina in A New Hope, easy to miss next to the Wolfman and the Cantina Band.
What are the Givin ability score modifiers in SWURPG?
A Givin character gains -1 Strength, +2 Intelligence, and -1 Charisma to their ability scores in SWURPG.
What species traits do Givin characters have?
Givin characters have 3 species traits: Vacuum-Adapted, Sealed Carapace, Living Calculator.
Can I play a Givin in SWURPG?
Yes — Givin is a free, fully playable species in SWURPG, a fan-made Star Wars tabletop RPG. Pick it in the browser-based character builder and its ability modifiers and traits apply automatically.
What are some Givin names?
Example Givin names include Lersia Narth, Na-Soth Larr, Nisil Alarin, Daggibus Scoritoles, Sladru Nalas. Generate more original Givin names with the SWURPG Star Wars name generator.