
Klatooinian
Among the aliens who served Jabba the Hutt, the broad-shouldered enforcer named Barada, the one who tried and failed to save the Hutt's skiff at the Great Pit of Carkoon, was a Klatooinian, and he embodied his people's lot in the galaxy: strong, loyal, dangerous, and bound by an oath older than most civilizations.
Home world: Klatooine
- Size
- Medium
- Speed
- 30 ft
- Height
- 1.7 to 2.0 meters
- Weight
- 80 to 120 kilograms
- Adulthood
- 15 standard years
Traits
Iron Will
A culture built on rigid tradition and reverence for one's elders forges a mind that does not bend. You have Advantage on saving throws against being charmed or frightened.
Powerful Build
Klatooinians are broad, heavily muscled, and bred across generations for labor and war. You count as one size larger when determining your carrying capacity and the maximum size of a creature you can grapple or shove.
Honorbound
Klatooinians are a blunt, tradition-bound warrior people who scorn deceit; twenty-five thousand years bound to the Hutts by the Treaty of Vontor bred duty and directness, not guile. You have Disadvantage on Deception checks.
Lore
Among the aliens who served Jabba the Hutt, the broad-shouldered enforcer named Barada, the one who tried and failed to save the Hutt's skiff at the Great Pit of Carkoon, was a Klatooinian, and he embodied his people's lot in the galaxy: strong, loyal, dangerous, and bound by an oath older than most civilizations. For twenty-five thousand years, Klatooinians have served the Hutts, and it has shaped everything about them.
Klatooinians are powerfully built humanoids with tough, leathery skin ranging from green to earthy brown, heavy brows, prominent teeth, and a vaguely canine cast to the face. Their blood runs green. They stand close to two meters and carry the dense muscle of a species that has spent millennia at hard labor and harder fighting, a build that made them prized as workers, bodyguards, and hunters across Hutt Space.
Their homeworld, Klatooine, is a harsh desert world, and at the heart of Klatooinian culture sits the Fountain of Ancients, a slowly growing natural glass sculpture in the Derelkoos Desert that stands as a sacred monument to their veneration of the past. Klatooinians are deep traditionalists: they honor their elders, keep the customs their ancestors set, and treat the wisdom of age as something close to law.
The defining fact of Klatooinian history is the Treaty of Vontor. When the Hutts warred against Xim the Despot some twenty-five millennia ago, they recruited the Klatooinians, who regarded the fight as a holy war, and a leader named Barada M'Beg signed a pact binding his people to serve the Hutts forever. They have honored it ever since. That inheritance makes Klatooinians disciplined, dutiful, and famously strong-willed, but also comfortable in service in a way outsiders find hard to understand.
That war was no small thing. The Hutts and their new servants ground down the war-machines and armies of Xim the Despot across a series of brutal engagements, and after Xim fell at the Third Battle of Vontor, the Klatooinians simply stayed, generation after generation, honoring a bargain their ancestors had struck. To this day the Fountain of Ancients in the Derelkoos Desert remains their most sacred place, a slowly growing sculpture of natural glass that embodies everything they believe about patience, continuity, and the authority of the past.
The Treaty of Vontor bound three peoples to the Hutts: the Klatooinians, the Vodrans, and the Nikto, and the three are often lumped together as "Hutt muscle." But where the Nikto are the Hutts' hard-shelled, five-fold survivors, Klatooinians are the disciplined strongmen, prized for raw power, unshakable will, and a reputation for keeping their word. Their menacing build and steady loyalty drew countless Klatooinians into the underworld as bounty hunters, henchmen, and bodyguards; Barada was only one of thousands.
As a player character, a Klatooinian makes a natural soldier, guardian, or bounty hunter: immensely strong, with an iron mind that shrugs off fear and manipulation alike. The trade-offs are real. They are not scholars, and a blunt, honorbound temperament makes them poor liars. Play a Klatooinian as the party's immovable object, the one who lifts what cannot be lifted, stares down what cannot be stared down, and would sooner break than betray a given word. There is real roleplaying weight in that oath-bound nature: a Klatooinian who has sworn to protect someone, or who owes a debt of honor, will follow that obligation into places wiser characters would refuse to go, and no bribe, threat, or clever argument will talk them out of it. Play them as the anchor a party can build a plan around, whose word is as solid as their fists, and let their real struggle be the difference between the duty they were raised to and the loyalties they choose for themselves.
Physical Description
Klatooinians are tall, broad, and heavily muscled, with tough hide in shades of green to earthy brown, pronounced brows, visible teeth, and a distinctly canine cast to the features. Their blood is green. Generations of hard labor and harder combat have bred a dense, powerful frame, and they carry themselves with the steady, unhurried confidence of the very strong. They favor practical, hard-wearing gear suited to work and war, and tend to keep whatever markings, scars, or tokens their traditions assign, wearing their history as plainly as their muscle.
Culture & Personality
Klatooinians are disciplined, dutiful, and direct. Raised to honor their elders and the customs of their ancestors, they place enormous weight on tradition, loyalty, and keeping their word; a Klatooinian's oath is not given lightly, and once given, it holds. They are slow to anger but formidable when roused, and their famous strength of will makes them nearly impossible to intimidate or trick into betrayal. Outsiders sometimes mistake their comfort with service for servility; in truth it is a deep, almost reverent respect for obligation and for the wisdom of those who came before. They have little use for cleverness for its own sake, even less for liars, and a quiet contempt for anyone who breaks a promise lightly. Give a Klatooinian a cause worth their loyalty, and they will hold it long after cleverer allies have found reasons to leave.
Frequently Asked Questions
What is a Klatooinian in Star Wars?
Among the aliens who served Jabba the Hutt, the broad-shouldered enforcer named Barada, the one who tried and failed to save the Hutt's skiff at the Great Pit of Carkoon, was a Klatooinian, and he embodied his people's lot in the galaxy: strong, loyal, dangerous, and bound by an oath older than most civilizations. For twenty-five thousand years, Klatooinians have served the Hutts, and it has shaped everything about them.
What are the Klatooinian ability score modifiers in SWURPG?
A Klatooinian character gains +2 Strength and -2 Intelligence to their ability scores in SWURPG.
What species traits do Klatooinian characters have?
Klatooinian characters have 3 species traits: Iron Will, Powerful Build, Honorbound.
Can I play a Klatooinian in SWURPG?
Yes — Klatooinian is a free, fully playable species in SWURPG, a fan-made Star Wars tabletop RPG. Pick it in the browser-based character builder and its ability modifiers and traits apply automatically.
What are some Klatooinian names?
Example Klatooinian names include Barada, Tarados Gon, Vedain, Grozdo Renk, Klev Mubarn, Dakko Sar. Generate more original Klatooinian names with the SWURPG Star Wars name generator.