Star Wars Universe Roleplaying Game

The Next Generation of Star Wars Tabletop Adventure

    Krevaaki

    Krevaaki are a distinctive Star Wars Legends species of cephalopod-like crustaceans from the swampy world of Krevas, known across millennia for their spiritual depth, emotional discipline, and quiet influence on galactic history. Evolving from shallow-water crustaceans in murky coastal regions, they developed a hardened exoskeleton, powerful tentacles, and specialized sensory organs that make them superbly adapted to life among brackish pools, reed forests, and tidal marshlands. Unlike many aggressive or imperial cultures, Krevaaki civilization grew around contemplation, scholarship, and the careful study of the Force and the natural world. They are ancient spacefarers, but by choice remain rare in the wider galaxy, preferring small delegations and solitary travelers over large colonies or conquests. When a Krevaaki does appear offworld in Star Wars stories, that individual is often wise, formidable, and far more experienced than they first appear.

    Physically imposing at around two meters tall yet graceful in motion, Krevaaki move on multiple tentacles rather than humanoid legs, giving them a fluid, gliding presence that many beings find unsettling or mesmerizing. Their faces are formed from shifting chitinous plates that allow only a limited range of expression, making it notoriously difficult for non-Krevaaki to read their emotions. They compensate with subtle body language expressed through tentacle posture, scent, and tone of voice. Six sensory feelers surround their mouth, allowing them to read scents and environmental cues with remarkable precision. When excited or agitated, they release a distinctive musk, a detail that can be either comical or ominous depending on the situation at the table.

    Culturally, Krevaaki are renowned as peaceful, spiritual beings with minimal interest in wealth, status, or territorial expansion. Their societies dedicate enormous attention to meditation, philosophy, and the refinement of inner balance. Conflicts within Krevaaki communities are typically resolved through lengthy discussion, ritual, and communal reflection rather than violence. This does not mean they are naive; their long lives and historical memory make them acutely aware of how quickly greed and fear can spiral into war. As a result, many Krevaaki deliberately keep their numbers small offworld and avoid entanglements with expansionist powers.

    Despite their preference for peace, Krevaaki have produced some of the most pivotal Force users in Star Wars Legends. The legendary Jedi Master Vodo-Siosk Baas—teacher of Exar Kun, Nomi Sunrider, and other famous Jedi—was a Krevaaki who devoted his life to preparing future generations to face the inevitable return of the dark side. His recorded teachings, preserved in holocrons, continued to guide Jedi as far forward as Luke Skywalker’s era. Later, another Krevaaki, Bodo Baas, also served as a holocron gatekeeper and guardian of Jedi lore. On the opposite side of the moral spectrum, Saaj Calician, a Krevaaki Sith Lord active during the Republic Dark Age, demonstrated that even this deeply meditative species is not immune to the seductive pull of power.

    Historically, Krevaaki explorers ventured outward during the Old Republic era, mapping safe routes, studying cultures, and building quiet relationships along trade corridors such as those near the Perlemian Trade Route. They rarely settled in large numbers, making Krevaaki enclaves unusual sights even in cosmopolitan sectors. Their reluctance to present themselves en masse is partly practical—xenophobic reactions to their appearance are well documented—and partly philosophical. Many Krevaaki believe that remaining rare and unobtrusive preserves both their culture and their spiritual focus.

    To protect themselves from prejudice and to maintain a degree of mystery, Krevaaki offworlders often conceal their full bodies beneath heavy robes, cloaks, or layered garments. They commonly keep only their two “dominant” tentacles visible, encouraging others to assume they possess a more conventional anatomy. More than one overconfident adversary has discovered, too late, that a robed Krevaaki can reveal additional tentacles in an instant, turning what looked like a slow-moving scholar into a whirling storm of strikes, grapples, and unexpected reach. This combination of apparent serenity and hidden capability makes Krevaaki memorable NPCs and PCs alike in any Star Wars RPG campaign.

    In SWURPG, Krevaaki characters bring a powerful mix of spiritual gravitas, unique movement, and deep lore hooks tied to figures like Vodo-Siosk Baas and Saaj Calician. They naturally fit into roles such as Jedi historians, holocron seekers, contemplative mystics, or reluctant warriors who fight only when no other path remains. Their long lifespans justify characters who remember entire eras of galactic history or carry second-hand stories from ancestors who witnessed legendary events. At the table, a Krevaaki PC can serve as the party’s moral anchor, archivist of forgotten truths, or surprisingly dangerous guardian who prefers diplomacy but is fully prepared to stand firm when the dark side rises.

    Home Planet: Krevas
    Physical Description: Krevaaki are sizable non-humanoid beings, averaging around 2 meters in height and roughly 65 kilograms in mass, with bodies shaped by shallow-water and swamp evolution rather than bipedal land movement. Their forms are dominated by a red, chitinous exoskeleton that provides both protection and structure, segmented into plates that flex and shift as they move. The head and facial region are especially intricate: overlapping chitin plates slide into different configurations, but only within a narrow range, giving them a perpetually solemn or unreadable expression to most outsiders. Their eyes are glossy black and glasslike, reflecting light without revealing much of their inner thoughts.

    Instead of a nose, Krevaaki rely on six sensory feelers around the mouth to interpret scents and subtle chemical traces in the air or water. These feelers, combined with the sensitivity of their tentacles, allow them to detect emotional states, environmental hazards, and even toxins with fine detail. They possess eight segmented tentacles in total. As children, they use all of them for locomotion and manipulation, gliding and scrambling through their swampy homeworld with fluid ease. As they age, their tentacles become increasingly specialized: adults typically stand upright on six thicker, more powerful limbs, while the remaining two evolve greater dexterity and protrusions akin to opposable thumbs for tool use and delicate work.

    Tentacles trained as legs grow stronger and less flexible over time, ideal for supporting body weight and bracing against uneven terrain but less suited to fine manipulation. The “arm” tentacles, by contrast, retain greater finesse and can wield tools, weapons, datapads, and instruments with precision. Over a lifetime, a Krevaaki’s tentacular musculature and neural pathways become deeply conditioned for particular tasks, which is why older Krevaaki are described as less adaptable in physical habits even though their minds may be more flexible than ever. When excited or strongly emotional, many release a distinctive musk—this biological response is involuntary and can become an amusing or awkward detail in social encounters.

    Their coloration typically ranges from deep red to dark rust, sometimes mottled or streaked with darker patches where the shell has thickened or scarred. Some individuals show subtle black patterning along the tentacles or carapace ridges, which may be tied to age or lineage in Legends material. Clothing is usually functional robes, cloaks, and layered wraps that accommodate their multiple limbs while concealing their full body shape. Offworld, it is common for a Krevaaki to present only two visible tentacles like arms, while the remainder remain hidden beneath fabric folds. This has the dual effect of putting other species more at ease and preserving an element of surprise should a situation turn hostile.

    Because of their crustacean ancestry, Krevaaki are comfortable in humid, wet, or swampy environments and can adapt to a range of pressures and climates with relative ease, provided they are not desiccated or exposed to extreme aridity for long periods. While not fully aquatic in the way of Mon Calamari or Quarren, they are capable swimmers and nimble movers through reeds, shallow waters, and muddy terrain. Their combination of exoskeletal armor, sensory feelers, and tentacular specialization gives them a silhouette that is unmistakably alien yet highly functional for life on Krevas and cautious exploration of the greater galaxy.

    Average Height: 2.0 meters
    Average Weight: 65 kilograms
    Age of Adulthood: 18 years

    Personality & Customs: Personality profiles from Legends material consistently portray Krevaaki as thoughtful, wise, and spiritually inclined, with a strong preference for nonviolence and harmonious solutions. They are not naive pacifists; rather, they understand violence as a last resort that carries spiritual and emotional cost. Negative emotions—anger, fear, jealousy—are acknowledged but carefully redirected through meditation and ritual rather than denied. Many Krevaaki see emotional discipline as both a personal responsibility and a communal safeguard against repeating the tragedies of Sith uprisings and galactic wars.

    Krevaaki society places high value on exploration, scholarship, and spiritual experience over material wealth or fame. Their great figures are remembered less for conquests and more for teaching, preserving knowledge, or safeguarding others from the dark side. This cultural orientation is embodied in Jedi Master Vodo-Siosk Baas, whose life’s work centered on training Jedi to resist the temptations that once consumed Exar Kun. Even Krevaaki who never touch the Force often approach life with a similar mindset: they keep detailed records, respect history, and consider the long-term consequences of decisions measured not in years but decades or centuries.

    Customs on Krevas emphasize modesty and self-containment, which helps explain why many Krevaaki cloak their full forms when interacting with other species. The practice of hiding additional tentacles is partly defensive—xenophobia and fear of the unfamiliar are common in the galaxy—but also symbolic. By revealing only what is necessary in a given interaction, a Krevaaki signals restraint and respect for boundaries. Communal rituals may involve deep acoustic chanting (referenced as Dromnyr in some sources), shared meditation, and symbolic acts of cleansing in swamp pools or coastal shallows. These practices are less about strict dogma and more about cultivating inner clarity.

    When Krevaaki do travel, they most often do so as scouts, scholars, nobles, or Force adepts. Legends notes that many become scouts or nobles in game terms, while Force-sensitives gravitate toward the Jedi Order or gentler, nonviolent Force traditions rather than aggressive sects. It is unusual—but not impossible—for a Krevaaki to fall to the dark side; figures like Saaj Calician exist precisely to show that even the most contemplative cultures can produce dangerous outliers. In SWURPG play, this tension can create compelling character arcs: a Krevaaki PC might wrestle with guilt over past failures, feel personally responsible for preventing another Exar Kun–style catastrophe, or struggle to reconcile their peaceful ideals with the brutal realities of the modern galaxy.

    Socially, Krevaaki tend to be reserved in public but surprisingly warm in private circles of trust. Their humor is dry, observational, and often self-deprecating, and they frequently speak in metaphors drawn from tides, shells, and storms. They mentor younger beings of any species with patience, preferring questions that lead students to discover answers rather than simple lectures. For a SWURPG group, a Krevaaki companion can function as a mentor, archivist, or spiritual counselor, while still being fully capable of stepping forward as a staff-wielding guardian when words and wisdom are no longer enough.

    Languages: Dromnyr, Basic

    Example Names: Chal-Vosa, Craasadi, Jol Kion-Tas, Visto Skaasad, Vodo-Siosk Baas

    Species Stats

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