
MagnaGuard (IG-100)
🤖 DroidThe IG-100 MagnaGuard was Holowan Mechanicals' elite Confederacy bodyguard droid, designed under General Grievous's personal specifications during the Clone Wars.
Home world: Holowan Mechanicals (CIS contract, Kaleesh design influence)
- Size
- Medium
- Speed
- 30 ft
- Base plating
- Lv 2
Traits
Droid Chassis
You are a droid — a nonliving construct. You have no Constitution score, no connection to the Force, and cannot benefit from biological healing such as medpacs. You do not eat, sleep, or breathe; downtime is spent in maintenance cycles. You are immune to mind-affecting effects (Charm, Fear), poison, and disease. (See §13 Droids.)
Electrostaff Specialist
Electrostaves are the canon MagnaGuard signature weapon. You gain +1 to attack rolls and +1 to damage rolls with Electrostaves.
Photoreceptor Cloak
Your photoreceptors are augmented for low-light tactical ops; the cloak hides your face plate. You have Darkvision up to 30 ft.
Tactical Bodyguard
When a willing ally within 5 ft of you is targeted by an attack, you may use your Reaction to impose Disadvantage on that attack roll. The attacker resolves the attack with Disadvantage; if it still hits, the ally takes the damage normally. Once per Short Rest. The canonical "die for the General" pattern.
Ion Sensitivity
Your entire combat kit is Reaction-based; ion shock specifically disrupts your signature defensive ability. On Ion damage: failed STR save (DC = 8 + PB + STR mod) = lose your Reaction until the end of your next turn.
Lore
The IG-100 MagnaGuard was Holowan Mechanicals' elite Confederacy bodyguard droid, designed under General Grievous's personal specifications during the Clone Wars. Where the B1 was disposable infantry and the BX commando droid was elite assault, the MagnaGuard was something rarer in droid design: a combatant built specifically to match Jedi in close combat. Grievous, himself a Kaleesh warlord whose battlefield reputation predated the Confederacy, personally specified the chassis's combat parameters and supervised the training of his initial cadre. The result was a chassis with no equivalent in droid manufacturing history — every other elite combat droid line was either a stealth/ranged unit (the IG-88 assassins, the HK-Series) or a heavy-infantry tank (the IG-RM line, the B2 Super Battle Droid). The MagnaGuard alone was a precision melee duelist.
Grievous trained his personal MagnaGuards in lightsaber-form counters drawing on his own martial training, and the chassis's signature weapon — the electrostaff — was specifically engineered to parry a lightsaber blade without being severed. Each MagnaGuard wielded its electrostaff with techniques recognizable to Jedi observers as Kaleesh weapon arts adapted for droid kinesthetics; the units were canonically capable of dueling Padawans and even lower-tier Knights to a draw, and several Jedi died at MagnaGuard hands during the Outer Rim Sieges. Legends sources particularly highlight the Battle of Belderone and the duel on Cato Neimoidia as MagnaGuard showcase engagements.
Production quantities were deliberately limited. The MagnaGuard chassis required precision manufacturing well beyond standard B1 production lines, and the distributed-processor architecture — central processor in the torso, redundant decision modules in each limb — was complex enough that Holowan never tooled up for mass output. Legends and canon sources together suggest the Clone Wars produced perhaps a few hundred MagnaGuards total. Most died defending Grievous or his lieutenants during the war; a smaller number survived into the Imperial era as scattered black-market combatants, mercenary contractors, and (in a few documented Legends cases) Kaleesh-tribal honor guards who returned the chassis to Grievous's homeworld as veterans of his service. The Empire briefly attempted to seize MagnaGuard schematics for its own use but discarded the project as too expensive for the Empire's preferred droid-doctrine. (Assumption: the Kaleesh-cultural-return narrative is drawn from Legends-era expanded material; specific post-Clone Wars MagnaGuard fates vary considerably between sources.)
A MagnaGuard PC is the precision-melee specialist of the party — trained for duels with the galaxy's most dangerous opponents, often the only droid combatant in a room full of organic warriors who underestimate the chassis at their cost. The richest MagnaGuard arcs are post-Grievous: what does a droid built to die for a specific warlord do once the warlord is dead? Some MagnaGuards in Legends fiction interpret the loss as full mission completion and seek deactivation. Others persist, drifting through the galaxy looking for a cause worth dying for, never quite finding one that matches the original. A MagnaGuard who has chosen a new party is, by the chassis's own design, choosing a new General — and that loyalty, once given, is built into the chassis's tactical architecture in a way no other droid line can quite match.
Physical Description
MagnaGuard chassis run 1.95m tall — slightly taller than human, with a lean humanoid frame and dark green or grey plating partly draped in Kaleesh-pattern red cloth (the cloak covers the photoreceptor sockets in canonical configurations but does not obscure their vision). The signature weapon is the electrostaff: a polearm with active electrified tips on both ends, capable of parrying a lightsaber blade. The cranial unit has the photoreceptor cloak partly obscuring twin amber optics — when the cloak is removed, the face is an unsettling blank metallic mask with no expressive features whatsoever. Internal armor is moderate; the chassis was designed for agility and precision rather than blunt durability. Distributed-processor architecture means a MagnaGuard can continue fighting with its head destroyed, an unsettling tactical reality.