Leader (Base Class)
The Leader is the mind and voice that holds a team together when blaster fire, politics, or panic threaten to tear it apart. In SWURPG, the Leader class represents commanders, diplomats, organizers, and visionaries who treat every encounter like a problem to be solved with people, planning, and precise timing. You do not just survive the galaxy — you help everyone around you survive it better.
From Rebel cell commanders and planetary defense coordinators to corporate strategists and crime syndicate lieutenants, Leaders turn scattered individuals into a unified force. You see the angles in a firefight, the leverage in a negotiation, and the hidden pressure points in a tense standoff. Where Soldiers rely on armor and firepower, Leaders rely on information, timing, and morale.
In SWURPG, all Leaders begin with the same foundation of command presence and battlefield awareness. At levels 1–2, every Leader learns how to steady allies under pressure, react faster than the opposition, and shape the flow of an encounter before the first shot is fired. Your early traits focus on initiative bonuses, rerolls for critical Charisma checks, and tactical insight that lets your group act like a trained unit rather than a collection of individuals.
At level 3, a Leader chooses a path that defines how they shape the galaxy around them:
- Officer – Tactical commander and field general who directs allies, manages formations, and turns positioning and timing into raw advantage.
- Diplomat – Political operator and social strategist who bends negotiations, public opinion, and alliances to their will, often ending conflicts before they become battles.
From that point on, each subclass advances along its own progression, but every Leader carries the shared foundation you see below — a blend of resilience, quick thinking, and the ability to push allies to act faster, strike smarter, and stay in the fight when it matters most.
Examples from Star Wars lore: Leia Organa, Mon Mothma, Admiral Ackbar, General Dodonna, Hera Syndulla, and even certain Imperial tacticians and governors all embody different facets of the Leader fantasy — inspiring allies, making hard calls, and steering the fate of entire worlds through a mix of charisma and strategy.
