Smuggler
The Scoundrel Smuggler lives one hyperspace jump ahead of disaster. In SWURPG, this subclass captures the classic Star Wars fantasy of the fast-talking, faster-flying rogue who runs illegal cargo, dodges patrols, and always has a clever story ready for the next customs checkpoint. You bend routes, manifests, and the truth itself, slipping through cracks in Imperial law, Hutt territory, or whatever new regime claims to control the lanes this cycle.
As a subclass of the Scoundrel, the Smuggler begins with the same foundation of dirty tricks and close-quarters blaster work as any other rogue of the Outer Rim. At levels 1–2, you share the base Scoundrel training: point-blank shots, street instincts, fast draws, and the uncanny knack for not dying when you absolutely should. At level 3, you commit to the Smuggler path, turning that groundwork into a life of shady cargo contracts, “routine” inspections, and last-minute jumps to lightspeed.
Smugglers differ from Pirates, Bounty Hunters, and Assassins by leaning hardest into social leverage and piloting skill. You prefer to make sure the fight never happens — or at least starts on your terms. Where Pirates crash into hangars guns blazing and Bounty Hunters stride in behind their reputation, Smugglers look like harmless traders right up until the ship’s hidden compartments slide open or the contraband is already unloaded in the next system over.
The Star Wars galaxy is full of Smugglers, from lonely independent captains running food and medicine to organized syndicates quietly moving spice, weapons, or restricted tech. You might work for a Hutt kajidic, a Rebel cell, a corporate fixer, or purely for yourself. The same skillset that moves illegal cargo can move fugitives, defectors, and sensitive intelligence — which is how Smugglers keep winding up at the center of galactic events they wanted no part of when they woke up that morning.
Examples from Star Wars lore: Han Solo, Lando Calrissian, Dash Rendar, Talon Karrde, Mirax Terrik, and countless nameless pilots who “definitely do not have anything to declare” in their holds.
