Improved Mind Trick
Mind- Cost
- 3 FP
- Activation
- Action
- Range
- 30 ft
- Concentration
- No
- Recommended Lv
- Lv 7+
Prerequisites
LVL 7
Effect
As an Action, you attempt a deeper and more forceful manipulation of a creature's mind. Choose a creature you can see within 30 ft. The target must make a Wisdom saving throw (DC = 8 + your Proficiency Bonus + your Wisdom modifier). On a failed save, overwhelming mental suggestion disrupts its thoughts and reflexes, and the creature becomes Stunned until the start of your next turn. On a successful save, it is unaffected and is immune to your Improved Mind Trick for 24 hours. Creatures immune to being Charmed or with an Intelligence of 4 or less automatically succeed the saving throw.