Slow
Mind- Cost
- 2 FP
- Activation
- Action
- Range
- 30 ft
- Concentration
- No
- Recommended Lv
- Lv 5+
Prerequisites
LVL 5
Effect
As an Action, you cloud the reflexes of a creature you can see within 30 ft. The target must make a Wisdom saving throw (DC = 8 + your Proficiency Bonus + your Wisdom modifier). On a failed save, its movement speed is halved, it has disadvantage on Dexterity saving throws, and it cannot take Reactions until the end of its next turn. On a successful save, it suffers no effect.