SWURPG
Scimitar

Scimitar

Sith Infiltrator

Darth Maul's experimental Sith infiltrator — a cloak-equipped, heavily armed Star Courier built for hunting in the dark.

Built by: Republic Sienar Systems·Canon example: Darth Maul (The Phantom Menace)·Era: Rise of the Empire / Clone Wars / Galactic Civil War
Size
Small
Length
26.5 m
Speed
Very Fast
Reference price
250,000 cr

Lore

The Scimitar was the personal starship of Darth Maul — outwardly an unremarkable Star Courier off a Republic Sienar Systems line, secretly rebuilt into a hunter-killer infiltrator that few in the galaxy even knew existed. Its origins are deliberately murky: the craft is widely suspected to have been designed by the Sith Lord Darth Tenebrous, and its true capabilities were a closely held Sith secret. Folding wings wrapped a spherical cockpit, and radiator fins along those wings had to stay open in flight to bleed off the heat of its experimental ion engines. Beneath the courier shell sat six concealed laser cannons, a proton torpedo launcher, a minelayer, spy and surveillance gear, interrogation droids — and, most prized of all, a cloaking device powered by rare stygium crystals from Aeten II.

At the time of the Invasion of Naboo, Maul flew the Scimitar to Tatooine in pursuit of Queen Amidala, dropping his Bloodfin speeder from its hold to run her down across the dunes. The cloak let the ship arrive unseen — 'It came out of nowhere. It was cloaked!' — and its sensors could do something other ships considered impossible: lock onto a vessel's signature and follow it through hyperspace. After Maul's defeat on Naboo, the Scimitar passed to his master, Darth Sidious, while en route to be studied at Kuat Drive Yards.

Sidious kept the ship for decades. During the Clone Wars it carried him and General Grievous to the surface of Dathomir — cloaked, communications jammed — for the Sith Master's reckoning with his resurfaced former apprentice and the Nightsister Mother Talzin. Under the Empire it was held in Imperial Facility 729-D in the Inner Rim, curated by the droid O-66, until Palpatine loaned it to the bounty hunter Chanath Cha to recover his stolen pleasure yacht, the Imperialis — its hyperspace-tracking sensors the only instrument in the fleet that could find the missing ship.

For players, the Scimitar is the galaxy's premier infiltrator: fast, agile, and armed far beyond its size — but a fragile prototype that skimps on shields to feed its speed and its cloak. Fly it like an assassin. Strike from the dark, land the first blow, and vanish before the return fire finds you; it rewards crews who win the opening exchange and punishes anyone who lets the fight grind into a slugging match.

Default Loadout

WeaponMountAttrRangeAccDamage
Six Concealed Laser CannonsfixedDEXClose+23d10 energy
Proton Torpedo Launchermissile bayINTLong+14d10 explosive

Reference loadout for a stock chassis. Players swap, add, or customize weapons in the Starship Builder, subject to hardpoint caps and GM approval.

Special Conditions

Stygium Cloaking Device

Once per encounter the ship can vanish from sight and sensors — while cloaked it can't be targeted or sensor-locked. The cloak drops the instant the ship fires a weapon (the muzzle flare gives it away), and it relies on rare, GM-gated stygium crystals to recharge. A signature edge, not a guaranteed escape — the GM adjudicates its use.

Hyperspace-Signature Tracking

The advanced sensor suite can lock onto and follow another vessel's signature through hyperspace — something most ships consider impossible, and the reason the Scimitar is the galaxy's premier hunter.

Minelayer & Probe Droids

Carries a minelayer for area denial and a complement of three DRK-1 'Dark Eye' probe droids for scouting and surveillance ahead of a strike.

How to use this chassis

These are the stock stats. Use the Starship Builder to name your ship, install upgrades (shields, armor, engines, hyperdrive, weapons, sensors), apply traits (Jury-Rigged, Hot-Shot, Salvaged, etc.), and export a printable sheet. For combat resolution, see the Starship Combat rules page.