Hall of the Massassi — Trial of Flesh
Scene 2.1 — The Trial of Flesh
The Trial of Flesh — a hangar-sized hall where Tulak Hord's alchemically-twisted Massassi were entombed standing in wall alcoves. Crossing wakes the Massassi and disturbs the luminous floor-channels, which vent caustic gas on initiative count 20. Great pillars give full cover, the standing dead give three-quarters, and two wall-valves (Mechanics DC 16) shut the vents off. Party enters from the south gallery; the Massassi are GM-placed.
- Used in
- The Tomb of Tulak Hord
- Scene
- Scene 2.1 — The Trial of Flesh
- Grid
- 20×14 cells · 100 ft × 70 ft
Hall of the Massassi — Trial of Flesh
- 1Massassi alcove — A Massassi Warrior stands entombed here; it steps down when the party crosses the hall (see footnote).
- 2Massassi alcove
- 3Alchemical channel — Gas vent. On initiative count 20 (losing ties) each round, every creature on a channel makes an Endurance (CON) save DC 15 or takes 2d6 Chem-Toxic and is Poisoned until end of its next turn. Massassi are immune. Shut off at a wall-valve (Mechanics DC 16) or by crushing the conduits (Use the Force DC 15).
- 4Alchemical channel
- 5Wall-valve — Mechanics DC 16 (an action) shuts the alchemical vents off for good.
- 6Wall-valve — Second valve — either one shuts the vents off (Mechanics DC 16).
- 7Luminous channel-glow
- 8Fallen pillar-stone
How to use this map
The Trial of Flesh — a hangar-sized hall where Tulak Hord's alchemically-twisted Massassi were entombed standing in wall alcoves. Crossing wakes the Massassi and disturbs the luminous floor-channels, which vent caustic gas on initiative count 20. Great pillars give full cover, the standing dead give three-quarters, and two wall-valves (Mechanics DC 16) shut the vents off. Party enters from the south gallery; the Massassi are GM-placed.
The map is drawn at LEGO scale — each grid cell is 5 ft in-fiction and 1 inch on the printed page (matching the 3×3-stud LEGO minifigure footprint). Download the printable-tiles PDF to lay out the map at full physical size for tabletop play with miniatures or LEGO.
For the full encounter rules, scaling tables, and narrative framing, read Scene 2.1 — The Trial of Flesh in the The Tomb of Tulak Hord GM document.