
Guild Skiptracer
TR 2Humanoid · Medium·Recommended levels: 2-6
Abilities
Saves
- DEX +6
- WIS +5
Skills
- Survival +8
- Perception +5
- Stealth +6
- Investigation +4
Languages
- Basic
Equipment
Traits
The Skiptracer has Advantage on Survival and Perception checks to track or locate a creature it has tagged with a homing beacon or whose chain code it holds.
When the Skiptracer makes a ranged weapon attack against a target within 20 feet, it gains a +1 bonus to the attack roll and +1 to damage on a hit.
The Skiptracer rolls Initiative with Advantage.
Actions
Lore
Guild Skiptracers are a bounty hunter's biggest advantage before a single shot is fired: the ones who find the mark. Where a thug kicks in doors, a skiptracer works chain codes, docking logs, cantina debts, and the small tell of a person trying not to be found, then plants a homing beacon and lets the quarry lead the way. Every Guild crew of any size keeps at least one, and the best of them are worth more than the muscle — a hunt is won or lost on the trail long before it comes to a fight.
They travel light and quiet, favoring a pistol and a whipcord over anything that would slow a chase, and they are trained to take a runner alive: a tagged mark on the far side of a plaza is a paycheck, not a corpse. A skiptracer who loses a trail simply picks up another; patience and a good beacon beat a fast draw in this trade.
In Play
A scout and tracker, not a brawler. Run the Skiptracer as the reason the party keeps getting found — it tags a PC or a ship, shadows at range, and calls in heavier hunters. In a fight it opens with the whipcord to Restrain a runner, then falls back and plinks with its pistol; it would rather relocate than trade blows. As an ally, a hired Skiptracer is how the party finds THEIR mark. Counter it by finding and disabling the beacon (DC 13 Mechanics) or by breaking line of sight in a crowd.
Adventure Hooks
- The tag — The party realizes a homing beacon was planted on their hull or their gear back on the last world — a Guild Skiptracer has been feeding their position to a rival crew for days. Find the tag, then decide whether to run, feed it false trails, or turn it around.
- Hire the trail — The party's own quarry has gone to ground. For the right cut, a Guild Skiptracer will find anyone — but skiptracers sell information to whoever pays, and this one may be working the other side of the same contract.