SWURPG
Yuzzem

Yuzzem

Yuzzem are a powerful, furred, ape-like sapient species native to the planet Ragna III, a Mid Rim arboreal world where their ancestral culture organized itself into tree-pride clans living in the canopies of the planet's massive native hardwoods.

Home world: Ragna III

Size
Large
Speed
30 ft
Height
2.0 to 2.4 meters
Weight
110 to 140 kilograms
Adulthood
16 standard years

Traits

Yuzzem Claws

Your massive four-fingered hands end in retractable claws used for climbing wroshyr-equivalent trees on Ragna III and, when necessary, for combat. You have a natural-weapon unarmed strike: melee, 5 ft reach, 1d6 slashing damage. You are always proficient with this attack, and it cannot be disarmed.

Expert Climber

Generations of arboreal tree-pride culture on Ragna III have made climbing as natural to you as walking. Your climbing speed equals your walking speed. You also have Advantage on Athletics checks made to climb.

Intimidating Bulk

Your gorilla-like frame and looming presence make threats land with physical weight rather than social finesse. You may use your Strength modifier instead of Charisma for Intimidation checks.

Fierce Selflessness in Battle

Yuzzem cultural values place the safety of bond-kin above personal survival. When an ally within 5 feet of you is hit by an attack, you may use your Reaction to redirect that attack to yourself: the attack's damage roll is unchanged, but you become the target and take the damage instead of your ally. Once per Short Rest.

Intense Rebellion Against Injustice

When you witness a creature acting unjustly against a creature in your party or against someone you have declared an honor-debt with, your fury sharpens to a single decisive strike. You gain Advantage on your next attack roll against the offender. Once per Long Rest.

Susceptibility to Overindulgence

Yuzzem culture has a famously poor relationship with intoxicants, rich foods, and the pleasures of cantina life — a flaw famously embodied by Hin and Kee in the historical record. You have Disadvantage on Wisdom saving throws against intoxication, charm, or coercion offered through food, drink, or sensory pleasure. This is a roleplay-flavor trait the GM enforces situationally; the character builder surfaces it as a descriptive note rather than a passive mechanical modifier.

Lore

Yuzzem are a powerful, furred, ape-like sapient species native to the planet Ragna III, a Mid Rim arboreal world where their ancestral culture organized itself into tree-pride clans living in the canopies of the planet's massive native hardwoods. Standing 2.0-2.4 meters at full height with broad shoulders and a heavy gorilla-like build, Yuzzem are immediately distinguishable from Wookiees: shorter, snouted (rather than dog-faced), heavier-set through the chest and shoulders, less specialized for wroshyr-style canopy travel and more adapted to ground-and-low-canopy hunting. Their fur ranges from rich browns and blacks through occasional rare silvery-greys. Their large black eyes have excellent low-light sensitivity, and their four-fingered clawed hands serve both climbing and combat functions.

The most famous Yuzzem in the historical record are Hin and Kee — the two who befriended Luke Skywalker and Princess Leia during the Mimban incident shortly after the Battle of Yavin. Hin and Kee were drunken, gregarious, fiercely loyal companions who killed Imperial guards alongside the Rebel heroes and embodied what the broader galaxy has historically misunderstood about the Yuzzem: that the species' famous bluster, propensity for overindulgence, and tendency toward loud sentimentality masks a profound code of honor and an immediate, total loyalty to those they consider bond-kin. *(Assumption: Yuzzem are strictly a Legends-era species, debuting in Alan Dean Foster's *Splinter of the Mind's Eye* (1978). The SWURPG content catalog accepts both Disney canon and pre-Disney Legends as valid source material; Yuzzem are included under the Legends-acceptance rule.)*

Yuzzem culture is fundamentally honor-coded. The species observes a tradition of declared honor-debts: when a Yuzzem is wronged, they declare the offender as honor-debt and pursue them — often for years — until the debt is resolved through reparation, combat, or formal apology. This same tradition extends to gratitude: a Yuzzem whose life or honor has been preserved by another being declares THAT being as honor-bond and treats them as kin for life. The honor-bond is sacred. The honor-debt is implacable. Legends material expands on this with cultural detail — scholars on Ragna III have spent decades restoring artifacts and oral traditions that were nearly lost during a long period of off-world slavery, during which Yuzzem were taken from their homeworld and put to work in galactic-corporate facilities that valued their physical strength and ignored their cultural personhood.

For SWURPG character building, the Yuzzem PC is a **heavy melee striker with arboreal mobility and a fierce protective streak**. Mechanically, you're a STR +4 brute with natural claws, climbing speed equal to your walking speed, STR-based Intimidation, and a Reaction redirect that lets you take attacks meant for an ally. Roleplay-wise, you are loyal, loud, prone to overindulgence in cantinas, and capable of either great violence or unexpected gentleness depending on whether the situation engages your honor code. PC archetypes that fit: the refugee from off-world slavery seeking lost family, the mercenary working for honor-bonded organic friends, the drunken brawler with a secret nobility, the lone Yuzzem hunting an honor-debt across the galaxy.

Physical Description

Yuzzem are large, heavily-built furred humanoids standing between 2.0 and 2.4 meters tall. Their body plan is gorilla-like — broad chest, massive shoulders, long arms ending in four-fingered clawed hands, digitigrade rear-leg stance. Their fur is dense and water-shedding, in tones of rich brown, deep black, and rarer silvery-grey; some individuals display white facial markings around the snout and eyes. They are distinctly snouted, with prominent canine teeth visible when the mouth is open, and large dark eyes well-adapted to low-light environments. Their physical strength is exceptional — adult Yuzzem can carry creatures of equal or greater size short distances without strain, and their grip strength is sufficient to crush small starship components.

Distinguishing features from Wookiees: shorter average height (2.0-2.4 m vs Wookiee 2.0-2.3 m, but heavier-built within that range), pronounced snouts (Wookiees are more dog-faced), heavier shoulders and chest, less specialized for wroshyr-style canopy travel. Yuzzem fur tends slightly shorter and stiffer than Wookiee fur, with less of the silken texture Wookiee fur is famous for. Many galactic citizens unfamiliar with both species mistake one for the other; both species find this insulting for the same reasons humans find being mistaken for chimpanzees insulting.

Culture & Personality

At their core, Yuzzem are loyal, gregarious, honor-coded, and dangerously prone to overindulgence. They form intense bonds with those they consider honor-kin and will defend those bonds with their lives — the Fierce Selflessness in Battle trait is a mechanical reflection of this cultural value. They are loud, sentimental drunks, prone to crying at strangers' kindnesses and singing inappropriately during serious moments. They are also genuinely dangerous when provoked: a Yuzzem who has declared an honor-debt against a creature will pursue that creature for years, often across multiple sectors.

The species' relationship to off-world civilization is complicated by a long history of slavery. During the late Republic and early Imperial eras, Yuzzem were captured in significant numbers and put to work in galactic-corporate facilities, where they were valued for their physical strength and ignored as people. Post-Imperial liberation efforts have returned some Yuzzem to Ragna III, but many remain off-world — some integrated into mercenary cultures, some still seeking lost family, some hunting honor-debts against the corporate executives and slaver intermediaries who exploited their people. A Yuzzem PC may carry any of these threads.

In adventuring contexts, Yuzzem make natural front-line fighters, bodyguards, and bond-kin protectors. Their combination of high STR, natural claws, climbing speed, and the Reaction redirect makes them mechanically the 'tank that picks who gets hit.' Roleplay-wise, they fit Soldier, Vanguard, Scoundrel, and Bounty Hunter classes well; their susceptibility to overindulgence creates natural roleplay drama in social scenes; their honor-debt mechanic creates long-running campaign threads the GM can return to repeatedly.