Community-shared starship
Silent Shrike - Fury-Class Interceptor
HWK-290 Light Freighter · Registry ORS-Corellia-2564-H
Identity
Silent Shrike - Fury-Class Interceptor
HWK-290 Light Freighter · Registry ORS-Corellia-2564-H · Shrike
Size:SmallPaint:White with blue markings
HP
80
Shields
40
AC
20
Handling
+5
Speed
Very Fast
SIB
+3
Hyperdrive
Class 1.0
Sensors
Advanced
Hardpoints
Fixed
1 / 1
used / total
Turret
1 / 1
used / total
Missile
1 / 1
used / total
Total
3 / 3
used / total
Weapon loadout
- Forward Laser CannonsStockfixed · DEX · Close · 3d8
- Quad Laser Turretturret · DEX · Close · 3d10
- Concussion Missile Launchermissile bay · INT · Medium · 4d10
Installed upgrades
- Extra Hardpoint (Turret) Iweapons · 20,000 crEngineering refit installs an additional turret hardpoint with full-arc rotation. Adds 1 to the chassis's turret-hardpoint cap. Tier I — a Tier II refit adds a second turret.
- Extra Hardpoint (Missile Bay) Iweapons · 22,000 crAdds a missile-bay hardpoint to the hull. +1 to missile-bay cap. Tier I — a Tier II refit adds a second missile bay.
- Reinforced Shield Generatorshields · 12,000 crReinforced shield generator coils. Raises shields_max by 10.
- Hyperdrive Upgrade (Class 1.0)hyperdrive · 25,000 crRefits the ship's hyperdrive to Class 1.0. Faster long-distance jumps.
- Backup Hyperdrivehyperdrive · 18,000 crSlow but reliable backup hyperdrive. Saves your life when the primary fails — provided you have time to run on it.
- Astrogation Computerhyperdrive · 12,000 crHigh-end astrogation computer. Makes jump-calc-under-pressure a lot less terrifying.
- Hyperjump Calibratorhyperdrive · 14,000 crPre-cached route calibrator that does most of the jump math before you need it. Advantage on Engineer hyperspace-jump-calc checks — pairs naturally with an Astrogation Computer for the always-on safe-jump experience.
- Maneuvering Thrustersengines · 9,000 crVector-jet maneuvering thrusters. +1 Handling.
- Combat Thrustersengines · 24,000 crMilitary-grade combat thrusters. +2 Handling and +1 speed band.
- Advanced Sensor Arraysensors · 11,000 crLong-range advanced sensor array. Upgrades sensors descriptor and grants +1 to Starship Initiative.
- Escape Pod Clusterutility · 6,500 crCluster of escape pods bolted into a free bulkhead. Saves lives when the ship doesn't.
- Holocomm Suiteutility · 9,500 crFull holocomm suite. Galaxy-wide encrypted hologram calls, contact lists, message recording.
- Targeting Computerweapons · 15,000 crAdvanced targeting computer. +1 to all Gunner attack rolls fired from this ship.
Traits
- Smuggler's SpecialnarrativeWhoever built (or modified) this ship knew the value of a hidden hold. Customs has their work cut out for them.
- Battle-Scarredtrade-offBattle damage was patched over more than once. The repairs hold; the ship remembers.
- Heavily ModifiedvirtueThe previous owner installed a major upgrade; you got it 'free' with the sale.
Captain's notes
THIS IS NOT AN HWK-290