Outer Compound + Crew Quarters
Scenes 2.1 + 2.2 — The Outer Compound
An ice-station outer compound on Tellan-7. The party enters from the south through three approach paths (collapsed corridor, oxygen pocket, radiation trap), then engages the rival salvage crew across the central reactor hall. Snow, ice patches, and steel-grate flooring create distinct movement zones.
- Used in
- The Signal from Tellan-7
- Scene
- Scenes 2.1 + 2.2 — The Outer Compound
- Grid
- 24×18 cells · 120 ft × 90 ft
Outer Compound + Crew Quarters
How to use this map
An ice-station outer compound on Tellan-7. The party enters from the south through three approach paths (collapsed corridor, oxygen pocket, radiation trap), then engages the rival salvage crew across the central reactor hall. Snow, ice patches, and steel-grate flooring create distinct movement zones.
The map is drawn at LEGO scale — each grid cell is 5 ft in-fiction and 1 inch on the printed page (matching the 3×3-stud LEGO minifigure footprint). Download the printable-tiles PDF to lay out the map at full physical size for tabletop play with miniatures or LEGO.
For the full encounter rules, scaling tables, and narrative framing, read Scenes 2.1 + 2.2 — The Outer Compound in the The Signal from Tellan-7 GM document.