SWURPG

The Stand — Wraith Hand Strike Team

Scene 3.2A — The Stand

A two-panel map: the Lower Corridor (where the Wraith Hand boarding party advances) and Tann's Overhang (the sniper elevation above). The party defends a chokepoint while Sevren completes the extraction. Bullet-time sniper engagement across panels.

Used in
The Signal from Tellan-7
Scene
Scene 3.2A — The Stand
Grid
2 panels · 241 cells total

The Stand — Wraith Hand Strike Team

Grid: 5 ft / squareN
Lower Corridor
Party Start (Inner sanctum doorway)Bypass ExitEmergency lightEmergency lightEmergency lightLadder up to Tann's overhang (+5 DEX sniper vantage)SvVxB₁B₂
Tann's Overhang
Ta
Panel Connections
  • Lower Corridor Tann's Overhang — Ladder up to Tann's overhang (+5 DEX sniper vantage)
Terrain Key
Wall
Door
Cargo container — Cargo container
Three-quarters cover (+5 AC / +5 DEX saves)
Crate — Supply crate
Half cover (+2 AC / +2 DEX saves)
Difficult terrain
Light source — Emergency light
Legend
SvSevren Doh (Lower Corridor)
VxCaptain Vex Krell (Lower Corridor)
B₁Brel 1 (Wraith Hand operator) (Lower Corridor)
B₂Brel 2 (Wraith Hand operator) (Lower Corridor)
TaTann (Sniper-overwatch) (Tann's Overhang)
Tann's sniper position has +5 DEX from elevation — he can see and shoot anyone in the Lower Corridor not behind FULL cover (walls/cargo containers from the right angle). Round 1: party rolls CHA save DC 14 vs. Vex's morale debuff (Force users immune). Vex retreats at 16 HP. Tann flees to the upper level if Vex falls.

How to use this map

A two-panel map: the Lower Corridor (where the Wraith Hand boarding party advances) and Tann's Overhang (the sniper elevation above). The party defends a chokepoint while Sevren completes the extraction. Bullet-time sniper engagement across panels.

The map is drawn at LEGO scale — each grid cell is 5 ft in-fiction and 1 inch on the printed page (matching the 3×3-stud LEGO minifigure footprint). Download the printable-tiles PDF to lay out the map at full physical size for tabletop play with miniatures or LEGO.

For the full encounter rules, scaling tables, and narrative framing, read Scene 3.2A — The Stand in the The Signal from Tellan-7 GM document.