SWURPG

Cyberwhip Hand

Melee (Exotic)
Damage
1d6Kinetic
Range
10 ft
Weight
0 kg
Size
Tiny
Attack ability
DEX
Recommended Lv
Lv 6+
Finesse

About the Cyberwhip Hand

The hand splits at the wrist into a segmented alloy lash that pays out to three metres and retracts on a spool buried in the forearm. It takes real practice — an untrained user is as likely to wrap it round their own arm as anything else — but in the hands of someone who has put the hours in it reaches across a corridor, takes a weapon out of a grip, or finds a throat behind a shield. Spacers call the people who favour them lashers, and never to their faces.

Notes

Cybernetic. 10 ft reach. Cannot be disarmed.