
Dynamic-class Light Freighter
Light FreighterThe ancient light freighter that inspired the YT-series. Modest and slow off the yard, but sturdy and built to be modified — most owners rebuilt them far past stock. The most famous is the Ebon Hawk, the ship at the heart of Knights of the Old Republic (KOTOR).
- Size
- Medium
- Length
- 27.24 m
- Speed
- Average
- Reference price
- 80,000 cr
Lore
The Dynamic-class freighter is the ancestor of the ship every smuggler dreams of. Built one at a time on the remote Republic world of Transel around the era of the Mandalorian Wars, the stock Dynamic-class was unremarkable on its own terms — modestly armed, modestly shielded, a slow Class 3 hyperdrive, and less cargo room than most light freighters its size. What it had instead was a chassis designed from the keel up to be taken apart and rebuilt. Its name was the sales pitch: buy the frame, then make it yours. Nearly every Dynamic-class in service ended up heavily modified, and Corellian Engineering Corporation borrowed the ship's half-saucer hull and forward-offset cockpit millennia later when designing the freighters that became the YT series — the YT-1300 and the Millennium Falcon are its distant descendants.
The most famous Dynamic-class freighter is the Ebon Hawk, the smuggling ship at the heart of Knights of the Old Republic (KOTOR) — so heavily rebuilt that no one could say for certain who had originally built it. Owned in turn by the Exchange and the Tarisian crime lord Davik Kang — who boasted it was the fastest ship in the Outer Rim — the Ebon Hawk was stolen by the amnesiac Revan to escape the Sith bombardment of Taris, and went on to carry both Revan and, later, the Jedi exile Meetra Surik through the defining conflicts of the Old Republic. Its legendary speed was Kang's modification, not the stock ship — which is precisely the point of a Dynamic-class.
For a player crew, the Dynamic-class is the customizer's chassis: cheap, sturdy, forgiving, and generous with hardpoints, with open room to install the turrets, drives, and shields the stock ship lacks. It rewards a crew that would rather build their ship up over a campaign than buy it finished — the Old Republic's answer to the YT-1300, and the reason that answer ever existed.
Default Loadout
| Weapon | Mount | Attr | Range | Acc | Damage |
|---|---|---|---|---|---|
| Dual Laser Cannons | fixed | DEX | Close | +1 | 3d10 energy |
Reference loadout for a stock chassis. Players swap, add, or customize weapons in the Starship Builder, subject to hardpoint caps and GM approval.
How to use this chassis
These are the stock stats. Use the Starship Builder to name your ship, install upgrades (shields, armor, engines, hyperdrive, weapons, sensors), apply traits (Jury-Rigged, Hot-Shot, Salvaged, etc.), and export a printable sheet. For combat resolution, see the Starship Combat rules page.
Similar Chassis
More freighter-category ships in the catalog.


