SWURPG

Derelict Hangar — Crovath's Patch

Scene 2.2 — The Derelict Hangar

A half-abandoned Cesh Reach hangar where Crovath the Lesser holds court. Two Niktoan thugs gatekeep the south door; the party walks the bay floor toward Crovath's back-office alcove. Cargo crates, fuel drums, and a stripped derelict freighter provide cover when negotiations fail.

Used in
The Foundling Contract
Scene
Scene 2.2 — The Derelict Hangar
Grid
20×14 cells · 100 ft × 70 ft

Derelict Hangar — Crovath's Patch

Grid: 5 ft / squareN
Hangar Floor
Bay 1 — Vance's empty parking spotBay 2 — Stripped freighterCrovath's office alcoveParty EntryThug Checkpoint (gatekeeping)Working ceiling lampWorking ceiling lampFlickering lampHBCDTCDSCrT₁T₂T₃
Terrain Key
Wall
Door
Light source — Working ceiling lamp
Cargo container — Cargo container
Three-quarters cover (+5 AC / +5 DEX saves)
Crate — Crate
Half cover (+2 AC / +2 DEX saves)
Barrel / drum — Fuel drum
Half cover (+2 AC / +2 DEX saves)
Difficult terrain
Legend
CrCrovath the Lesser (Niktoan enforcer)
T₁Niktoan thug 1 (door gatekeeper)
T₂Niktoan thug 2 (door gatekeeper)
T₃Niktoan thug 3 (Crovath's bodyguard)
HBSalvaged hyperdrive booster (~800cr value)
CDCrovath's command desk
TCTool cabinet (mechanic's lockers)
DSDerelict stripped freighter (Bay 2)
Scene flow: 1) Party enters via the south door; 2 thugs gatekeep at the checkpoint zone — truth/Deception DC 13/bribe gets them through, force-entry triggers combat from here. 2) Party walks the hangar floor toward Crovath's office. 3) Crovath ReadAloud fires when they reach the back-office alcove (NOT at first entry — he's far across the bay). Crovath fights from the alcove and barks orders. Thugs flee at half HP; Crovath surrenders at 25% HP. Loot: Crovath 600cr, thugs 100cr each, hyperdrive booster ~800cr to a tinkerer.

How to use this map

A half-abandoned Cesh Reach hangar where Crovath the Lesser holds court. Two Niktoan thugs gatekeep the south door; the party walks the bay floor toward Crovath's back-office alcove. Cargo crates, fuel drums, and a stripped derelict freighter provide cover when negotiations fail.

The map is drawn at LEGO scale — each grid cell is 5 ft in-fiction and 1 inch on the printed page (matching the 3×3-stud LEGO minifigure footprint). Download the printable-tiles PDF to lay out the map at full physical size for tabletop play with miniatures or LEGO.

For the full encounter rules, scaling tables, and narrative framing, read Scene 2.2 — The Derelict Hangar in the The Foundling Contract GM document.